And I don’t care what anyone says, the stupid battle (Finath River) with the all the red chocobos, casting "Choco Meteor" all over the place, was the hardest part of the whole game.įinal Fantasy IX does basically everything right. Final fantasy ost list full#The end result is a convoluted bloodbath full of overpowered characters (Orlandu), old friend cameos (Cloud Strife), and a highly customizable job system that makes good on its core of gridded, tactical gameplay. The story focuses on Ramza Beoulve, a member of the respected House Beoulve, who finds himself caught amid the war and later uncovers the truth behind a sinister plot behind it. The game is set in Ivalice, a unified kingdom of seven territories, which is caught in the middle of the War of the Lions fought between two opposing factions vying for rule of the kingdom. Here is the description of Tactics from Final Fantasy Fandom: That alone is enough to get this game on the list.įinal Fantasy had tinkered with the job system before ( Final Fantasy III, Final Fantasy V), but here in Final Fantasy Tactics we get such a system placed into a whole different style of tactical gameplay, while backed by a complex political drama, where everyone is related, plots to kill each other, and then kills each other. Oh, and VIII featured the launch of Triple Triad. Well, until Ultimecia started time-compressing worlds, but, you know, whatever. These sorts of moments transcend some of the lesser-executed design elements, and give us a narrative that is a little less fantastical, and thus a little more real, than some of its forebears. Where VIII shines brightest is in its plot moments: Squall’s first dance with Rinoa, the assassination attempt on Edea in Deling City, the revelations at the Orphanage. The Junction System is one of the most creative magic systems of the franchise, but drawing magic from enemies created a constant hesitancy that short-circuited the magic side of battle (junction effectiveness decreases as you use your drawn magic). The ideas that run this entry are among the best, but the execution of those ideas is sometimes less dynamic. VIII is a beneficiary, as well as a victim, of its own ambitions. But featuring arguably the most exhilarating opening in the series, VIII immediately seemed up to the task. On the heels of the massive success that was Final Fantasy VII, Final Fantasy VIII was always going to have an uphill climb. All of that said, once more unto the breach! Here are the nine best Final Fantasy games of all time. A cavalcade of spoilers follows, as well, so please be warned. Whittling down dozens of games into a list of nine is a brutal exercise, allowing no way forward that doesn’t leave excellent entries on the cutting room floor. It seems unfathomable that we came so close to never having Final Fantasy as the iconic franchise it has become. Final fantasy ost list series#Talking to Famitsu back in 2007, Sakaguchi said “The name ‘Final Fantasy’ was a display of my feeling that if this didn’t sell, I was going to quit the games industry and go back to really was a ‘final’ situation.” Another explanation for the “final” name choice was concerning Square’s precarious financial situation at the time -confirmed by series music composer, Nobuo Uematsu, in an interview with Wired back in 2009. When Hironobu Sakaguchi began working on the first Final Fantasy in the mid-1980s, he had a team of seven people, an uncertain product, and the belief that if this game didn’t make it, he was bowing out.
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